top of page
IMG_8544.png

Gameplay Sound Design

Celeste
(Maddy Makes Games
)
 Sound Redesign and FMOD Implementation

A brief narrated walkthrough of my sound redesign and FMOD Implementation of Celeste.

00:00 Intro

00:50 FMOD Implementation and Sound Design

02:23 Just gameplay

Crowsworn
(Mongoose Rodeo)

Linear Sound Redesign

This video contains a lot of additional gameplay that isn't shown in the demo reel.

HOB
(Runic Games)

Linear Sound Redesign

Zelda: Breath of the Wild
(Nintendo)

Linear Sound Redesign

Unity FMOD Implementation
(Personal Project)

Unity FMOD Implementation

A narrated demonstration of my Unity -

FMOD implementation.

00:20 Footsteps and snapshots
01:36 Audio occlusion
03:07 Speed

Cinematic Sound Design

Arcane
(Riot Games
)
 Sound Redesign

The Last Bastion
(Blizzard
)
 Sound Redesign

The Call
(Riot 
Games)
 Sound Redesign

Miscellaneous

Interactive Art Installation
(School project
)
 Sound Design, PureData- and Arduino coding, Electronics

Touch-sensitive plants control sound and lights within the installation using PureData and Arduino coding. These communicate with Ableton through MIDI which triggers our instruments. 

bottom of page