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Gameplay Sound Design
Celeste
(Maddy Makes Games)
Sound Redesign and FMOD Implementation

A brief narrated walkthrough of my sound redesign and FMOD Implementation of Celeste.
00:00 Intro
00:50 FMOD Implementation and Sound Design
02:23 Just gameplay
Crowsworn
(Mongoose Rodeo)
Linear Sound Redesign

This video contains a lot of additional gameplay that isn't shown in the demo reel.
HOB
(Runic Games)
Linear Sound Redesign

Zelda: Breath of the Wild
(Nintendo)
Linear Sound Redesign

Unity FMOD Implementation
(Personal Project)
Unity FMOD Implementation

A narrated demonstration of my Unity -
FMOD implementation.
00:20 Footsteps and snapshots
01:36 Audio occlusion
03:07 Speed
Cinematic Sound Design
Arcane
(Riot Games)
Sound Redesign

The Last Bastion
(Blizzard)
Sound Redesign

The Call
(Riot Games)
Sound Redesign

Miscellaneous
Interactive Art Installation
(School project)
Sound Design, PureData- and Arduino coding, Electronics

Touch-sensitive plants control sound and lights within the installation using PureData and Arduino coding. These communicate with Ableton through MIDI which triggers our instruments.
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