
About me
Hello! My name is Oscar, and I am a game developer from Sweden, currently living in Malmö.
My love and interest in making games began with the bonus content from the game Ty the Tasmanian Tiger (PS2), where they showed a level being built, and the behind the scenes of the game. I was so inspired i started making paper prototypes of action games.
While programming is my main skill, I have a huge interest in all things that make up games. I have a previous degree in sound design and have always been interested in making art in many forms. I think this gives me an overview of the different disiplines that make up games, and allows me to work in a way that helps programmers as well as artists and designers.
I see myself as a generalist when it comes to skills and interest and would love to work in a smaller team where the disiplines overlap and collaborate to create great games.
I am confident in Unity and Unreal (C# and C++), having created multiple projects in both.
I have knowlede and experience working with shaders in Unity shader graph. As well as some experience in Unreal material graph and HLSL.
I have experience working with audio middleware (FMOD) and implementing sound, as well as some custom audio programming. I also have years of experience sound designing and can to a lesser extent compose game music.
Favorite
Contact
Albums
Twin Fantasy -
Car Seat Headrest
The Glow pt.2 -
The Microphones
Ants From up There -
Black Country, New Road
By the Time I Get to Pheonix - Injury Reserve
All My Heroes are Cornballs - JPEGMAFIA
Games
Portal 2
Celeste
Slay the Spire
Hollow Knight
Battlerite Royale
(+ Strawberry jam collab)
(112%, just in time for Silksong)
right... surely...